Game (Unity) and Software Engineer
4 days ago
We seek a talented and motivated Game and Software Engineer to join our team and help build innovative games in education and child development. In this role, you will develop and implement cutting-edge technologies to design exciting games. Your work will contribute directly to gamified assessments, activity recognition, 2D/3D migration and personalized learning tools. Fresh graduates and any experience level will also be considered. Please send your CV to team@canpaniongroup.com. Applicants via email will be prioritized.
Key Responsibilities- Lead the design, development, and deployment of mobile games using the Unity game engine, ensuring high-quality gameplay and user experience.
- Design and implement end-to-end game experiences with customized motion gaming library using Unity.
- Build backend platform to post process usage data.
- Collaborate closely with project managers, engineers, and designers to deliver projects on schedule and within scope.
- Integrate art assets seamlessly into Unity while maintaining artistic vision and adhering to technical constraints for performance on minimum-spec mobile devices.
- Continuously improve product performance and user experience through rigorous testing, debugging, and iterative development.
- Participate in agile development methodologies, ensuring effective sprint planning, task prioritization, and team collaboration.
- Stay up-to-date with the latest trends and best practices in game development, software engineering, and emerging technologies to inspire innovation.
- Design and implement computer vision pipelines for tasks such as real-time human pose estimation and activity recognition.
- Bachelor's degree in Computer Science, Software Engineering, Game Design, or a related technical discipline.
- 1 - 2+ years of professional experience in game development, software development, or related IT fields, with a proven track record of delivering high-quality projects.
- Open to candidates with varying experience levels; compensation package will be tailored accordingly based on academic and professional background.
- Preferably experiences in 2D/3D Games, Hardware and Firmware Integration and optimizing game production in both 2D and 3D.
- Experience with cloud-based services (e.g., AWS, Azure, or Google Cloud) for backend integration in mobile games.
- Strong knowledge of game design principles, software engineering concepts, and SDLC methodologies (e.g., Agile, Scrum, or Kanban).
- Experience with version control systems such as Git, and familiarity with CI/CD pipelines for streamlined development workflows.
- Solid understanding of performance optimization techniques for mobile and embedded platforms, including memory management and asset compression.
- Ability to troubleshoot and debug complex issues across multithreaded environments and optimize game performance for low-end devices.
- Strong communication skills and ability to work collaboratively in a cross-functional team environment.
- Proficiency in working with localization tools and implementing multilingual features in mobile games or applications.
- Experience in microservices architecture or backend development for game-related services (e.g., leaderboards, matchmaking, etc.).
- Familiarity with UI/UX design principles for developing engaging and intuitive user interfaces in mobile games.
- Exposure to AI-based solutions for enhancing gameplay mechanics or user interactions.
- Hands-on experience managing the entire product lifecycle, from concept to post-launch support and updates.
- Understanding of integration of software and hardware perspective in AR/VR products.
- Understanding of depth in camera sensor integration for building motion sensing games in 3D.
- Understanding of hardware digital protocols such as I2C, SPI or USB.
- Understanding of real-time systems and embedded software development.
- Understanding of GPUs and related computer architecture.
Entry level
Employment typeFull-time
Job functionEngineering and Information Technology
IndustriesTechnology, Information and Internet
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